; Put public-facing settings here, such as graphics definitions supported by the client. ; This section can also expose options intended for modding, including font customization. [graphics] ; ===== Atlas configuration ===== ; maxAtlasSize: hard cap for atlas textures (in pixels). maxAtlasSize = 8192 ; Atlas sizes (in pixels): ; 0 = auto-detect based on the maximum texture size supported by the GPU ; -1 = disable the atlas mapAtlasSize = 0 foregroundAtlasSize = 2048 ; =============================== ; You can use TTF fonts directly with stroke support: ; Format: path|size|stroke-width|stroke-color [font] widget = verdana-bold|10|0|black static-text = verdana-11px-rounded animated-text = verdana-11px-rounded creature-text = verdana-11px-rounded item-count = verdana-10px-rounded