ScreenshotOptionCheckBox < QtCheckBox anchors.left: parent.left anchors.right: parent.right anchors.top: parent.top color: #c0c0c0ff ScreenshotOptionCheckBoxMarked < ScreenshotOptionCheckBox UIWidget id: toolTipWidget image-source: /images/icons/show_gui_help_grey size: 12 12 anchors.right: parent.right anchors.verticalCenter: parent.verticalCenter margin-right: 3 UIWidget anchors.fill: parent visible: false SmallReversedQtPanel anchors.left: parent.left anchors.right: parent.right anchors.top: parent.top height: 22 ScreenshotOptionCheckBoxMarked id: onlyCaptureGameWindow !text: tr('Only Capture Game Window') !tooltip: tr('If you check this option, the screenshots will only be taken from\nthe game window instead of the complete client interface. This\nmight improve your game performance, particularly if you have\nticked the Screenshot Backlog option.') SmallReversedQtPanel anchors.left: parent.left anchors.right: parent.right anchors.top: prev.bottom margin-top: 7 height: 22 ScreenshotOptionCheckBoxMarked id: keepBlacklog !text: tr('Keep Blacklog of the Screenshots of the Last 5 Seconds') !tooltip: tr('If you check this option, the client takes a screenshot every\nsecond and caches the last 5 of them. Whenever a screenshot is\ntaken either automatically for a selected event or manually using a\nhotkey, also the screenshots of the previous 5 seconds will be\nsaved.\nIf you experience frame stuttering, you should consider disabling\nthis option..') SmallReversedQtPanel id: Opciones3 anchors.left: parent.left anchors.right: parent.right anchors.top: prev.bottom margin-top: 7 height: 234 ScreenshotOptionCheckBoxMarked id: enableScreenshots !text: tr('Enable Auto Screenshots') !tooltip: tr('Enable this option to save screenshots of the most important\nmoments of your Tibia career! Whenever one of the events you\nhave selected takes place, a screenshot will be taken\nautomatically.\n\nThe following events can be selected to trigger an auto screenshot:\n\n- Level Up: Your character has reached the next level\n- Skill Up: You advanced in one of your skills (e.g. Magic Level\nor Sword Fighting)\n- Achievement: You earned an achievement, either while\nplaying or upon login\n- Bestiary Entry Unlocked: You unlocked new information\nabout a creature in the Bestiary\n- Bestiary Entry Completed: You unlocked all information about\na creature in the Bestiary\n- Treasure Found: You received some reward from a container\nfor solving a quest or a riddle\n- Valuable Loot: You just found some loot which you have\nmarked in the Drop Tracker\n- Boss Defeated: You defeated a boss monster, either alone or\ntogether with other players, and are entitled to loot it\n- Death PvE: You were just killed by some creature (PvE)\n- Death PvP: You were just killed by another player (PvP)\n- Player Kill: You defeated another player\n- Player Killer Assist: You assisted the killing of another player\n- Player Attacking: Another player just started to attack you\n- Highest Damage Dealt: You dealt a new all-time high damage\non a foe. To see or reset your current all-time high, check\nthe Impact Analyser\n- Highest Healing Done: You healed someone with a new all-\ntime high healing value. To see or reset your current all-time\nhigh, check the Impact Analyser\n- Low Health: You have reached a threshold of deep red\nhealth Copy') checked: false Label !text: tr('Select all events that sould trigger auto Screenshots:') anchors.left: parent.left margin-left: 18 margin-top: 5 color: #c0c0c0ff anchors.top: prev.bottom Panel id: allCheckBox width: 484 margin-bottom:5 margin-left: 20 anchors.left: parent.left anchors.bottom: Opciones3.bottom layout: type: grid cell-size: 240 20 cell-spacing: 1 flow: true fit-children: true Button !text: tr('Reset') width: 64 anchors.right: parent.right anchors.bottom: parent.bottom @onClick: modules.game_notifications.resetValues() Button !text: tr('Open Screenshots Folder') width: 164 anchors.left: parent.left anchors.bottom: parent.bottom @onClick: modules.game_notifications.OpenFolder() ScreenshotType < UIWidget background-color: alpha text-offset: 35 1 focusable: true font: verdana-11px-rounded text-align: left CheckBox id: enabled anchors.left: parent.left anchors.verticalCenter: parent.verticalCenter width: 15 height: 15 margin-top: 2 margin-left: 3 @onCheckChange: modules.game_notifications.onUICheckBox(self, self:isChecked()) Label id: text margin-left: 8 anchors.left: prev.right anchors.verticalCenter: parent.verticalCenter focusable: false